Crowd control is always valuable, especially at lower levels, but. In addition, Fire Shield occupies a unique niche for a D&D 5e barbarian and druid build. You can't cast spells while raging, so pick ones with out of combat utility. Primal: Natural magic of the physical world through an intense connection to all living things. 7 Thorn Whip. So if their wisdom mod is for example +3 at lvl 1. Conjuration cantrip. You can read all of the Circle of Stars features in Tasha’s. This Spell Sniper 5e Guide will cover everything you need to know about how this spell functions in D&D 5e and how to play it efficiently. Duration: Instantaneous. org. What is this guide? This guide is meant as a deep dive into the best spells for the 5e druid. Spell Sniper can let Thorn Whip strike enemies up to 60 feet. Berries can also serve as provisions while your party is in the camp (providing one unit of Camp Supply). Casting Time: 1 action Range: Touch Components: V, M (phosphorescent moss or a firefly) Duration: 1 hour Wading through the darkness without light can spell your party’s demise, so have Light illuminate your path. Natural Recovery: Essentially the Wizard’s Arcane Recovery ability which is very good. 3. School: Transmutation; Level: Cantrip; Casting Time: One Action; Range: 30 Feet; Components: Verbal, Somatic; Duration: Instantaneous; The second entry on our druid spells 5e List is Druidcract. Since OP is making a "plain Druid", Thorns Whip is the best option on the. Some potential for a persistent hazard, but uses. Each of these options provide two druid cantrips, at least one of which needs to be one of the following: Create Bonfire. This week wraps up that list with the top three. The primary motif of the spells provided by this circle is, as expected, fire. Wizards can cast the following cold spells: Frostbite. On the downside, Frostbite's damage is modest at 1d6, and its saving throw is CON. A wave of thunderous force sweeps out from you. Earth Tremor – 3. Clerics already have access to a lot of potent spells. Basically a Druid with Ranger abilities. 1. If you’re looking to make a quick choice and just playing with the Basic Rules or Player’s Handbook, the wood elf race is your best option. 3rd Level Hold Person: One of the best spells in the game against Humanoids. Toll the Dead. These spells can change daily. Thunderclap and Create Flame are, to me, the best druid damage cantrips. We have a 5 member party consisting of a barbarian, a paladin. 3. Attack advantage for an ally – create distracting sensory effects so that an ally can land an attack. Casting Time: 1 action Range: Touch Components: V, S Duration: Concentration, up to 1 minute. Materials Required: Mistletoe, a shamrock leaf, and a club or a quarterstaff. A comprehensive list of all official Druid spells for Fifth Edition. The Circle of Stars just might be the most versatile of the subclass options. Mage hand can be used to avoid traps, distract people, or make rude gestures towards your party members. • Investiture of Ice. Here are the other 1st-level druid spells and my X/5 rating for each: Detect Magic – 4. When you choose this circle at 2nd level, you learn one additional druid cantrip of your choice. Greater Magic Armour and with Barkskin already on your self, it's sorted. Role in the Party. A druid sits in quiet meditation deep within the natural world. A Druid Spell Guide : r/dndnext. 13. Divine: Magic granted through the devotion to a deity of some sort. The 5E Wood Elf Magic feat plays off this mystique and lineage. On a successful save, the creature takes half as much damage and isn't pushed. What this build offers: While this build isn't the best for combat. Mending. At level 1, Shillelagh is terrific. Prestidigitation, Mage Hand, Light, and Mending are solid choices for Cantrips. Tip 2: Understand Wild Shape. 3rd Level: Two fire spells you don’t. g. Components: Verbal. They understand the importance of destruction and how it leads to the creation of new life. In addition to your two cantrips, you choose to learn one first-level spell from that same list. The Circle of the Moon draws upon the magical and transformative powers of the moon itself to allow druids to take on powerful forms. . The flame will remain in your hand for the duration, and it will. Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous. It also provides you with the Longstrider spell and Pass Without a Trace spell. Best Druid Spells in 5e D&D. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. I have been a lurker here for a while now but I wanted to get some advice. Conjuration cantrip. Light. Best Druid multiclass options in BG3. Take Fire Bolt or Ray of Frost, if none of the above are available. Transmutation cantrip. Creatures of those types have disadvantage on attack rolls against the target. The Thorn Whip cantrip is peculiar: its origin fixes the point the target is pulled towards to, it is not just a point in space from which the spell erupts (e. See moreJan 22, 2023Absorb Elements: A fantastic defensive option at any level, this will save your life when you. 2nd Level: One to heal, one to harm. Making wizard cantrips cleric spells also makes them Wisdom-based, which is fantastic for other Wisdom-based classes like the Druid, the Monk, and potentially the Ranger. Hunter’s Mark 1st-level divination. Control Flames. This is a fantastic support cantrip, possibly the best, and since you get it for free you don’t have to feel like you are sacrificing other cantrips. Sacred flame is a non-concentration dex save that ignores cover, which is situationally nice. To cast a spell, a character must weave the invisible strands of magic that permeate the world, pinning them in place in a particular pattern and then releasing them. Like all good questions, the answer is “it depends. But Druids are maybe the most tactical and versatile spellcasters- having a multitude of options across the spectrum of spellcasting. D&D Best Cleric Cantrips (All Cleric Cantrips Ranked Worst To Best) Magic is a staple in any fantasy game, and Dungeons & Dragons 5th edition is no exception. From a pure damage point of view, there are better options at the same level. Introduction. Green highlighting indicates. For the full overview of the druid class, check out our druid class guide. You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. This connection to nature is not just thematic but also reflects in the effects these cantrips. Preventing damage to the part is better than healing damage to the party so control spells are your friend. You instantly make a flower blossom, a seed pod open, or a leaf bud bloom. Casting Time: 1 bonus action Range: 90 feet Components: V Duration: Concentration, up to 1 hour. 1d8 (scaling) fire vs DEX, 60’. Artificer 1: 2 Cantrips +2. Sorcerers, and Warlocks. Occult: Esoteric Magic gained by willpower and finesse, or through the power of blood. 9th Level – Insect Plague, Tree Stride. For example, a 5th-level with a +3 Wisdom modifier can prepare 8 leveled spells. There aren’t many cleric cantrips that cause damage to keep magic in battles balanced, but sacred flame is one of them. Circle of the Moon focuses on Wild Shape and turns Druids into the most versatile martial characters out there while still giving them full spellcasting. However, Druidcraft provides players with many possibilities for roleplaying and problem-solving. Druidcraft is one of the best DnD cantrips for when the party is exploring, camping, or traveling, and has four major effects depending on the caster's will. Renowned for their ability to take the form of various members of the animal kingdom - as well. Bard, Cleric, Druuid. Druidcraft is a cantrip, on the lowest end of spell power. Because your choice of Divine Domain so greatly affects your capabilities, Clerics can fit a variety of roles and play styles. 7th Level – Dominate Beast, Grasping Vine. Kick In The Door by Justine Cruz. A target must succeed on a Dexterity saving throw or take 1d6 acid damage. Souperplex. Lightning’s Bite: Druid 9/Cleric 3. The only excuse I can think of is that you want wizard cantrips but cleric leveled spells or. 5th Level – Plant Growth, Wind Wall. . What are the best druid spells? 15 Best Druid Spells You Can Use In DnD 5EFrostbite. ago. . Patchy equipment can make adventuring unpleasant, so simply mend it. Best druid healer is Circle of Dreams, from Xanathar's Guide to Everything. Choose Guidance and Produce Flame. Druid cantrips in 5e echo the innate bond between Druids and the natural world. For example, the Starry Form ability repurposes Wild Shape uses into one of three stances that can either make it easier to maintain concentration, increase the healing output of healing magic, or shoot. The object is pushed up to 10 feet away from you. One of the most potent Spells in 5e is Regenerate (7th-Level Transmutation), which stimulates a creature's natural abilities through special components (Verbal, Somatic, and. Die Type: d8. Range: Touch. This allows you to GMW it, granting a free +5 to your AC. Also Con save should be in Cons not Pros - it’s on average the highest monster save. , a Fireball or a Cone of Cold). Fungal Infestation (Level 6) At level 6, the Circle of Spores Druid gains the Fungal Infestation ability. Natural Recovery. This site works best with JavaScript enabled. Meanwhile, Wild Shape lets a druid assume the form of a wild beast up to. It’s worth noting that this spell has been slightly changed from previous versions, to the player’s advantage. Most of the Circle of Spores Druid’s spellcasting is essentially the same as every other druids’. 2. You learn two cantrips of your choice from that class’s spell list. Stat wise, Wisdom is priority, followed by Dex to at least 14 (for medium armor), and then Constitution to improve your concentration saving throws. Cantrips. Create Bonfire is the best druid non-melee cantrip. The regular feats to increase WIS like Telepathic, Shadow Touched or Fey Touched are good. Evocation. 12 Mobile Player's Handbook pg. A creature within 60 feet of you regains 70 hit points and is cured of any blindness, deafness, or diseases that are affecting it. 4 [deleted] • 4 yr. ago. Available For: Druid Sorcerer Wizard. CR2 gives vital combat options like the giant constrictor snake and aurochs. As such, this list now. Spells like Entangle and Spike Growth hit a wide area of effect. Cantrips Mind sliver (default) (★★★★☆) Enchantment cantrip, action cast, 60 ft range. You can only cast the spell once at its lowest level per long rest. With this, you can dump ST or DX (especially ST, since DX gives initiative and AC) and still join melee eventually. Starting at 2nd level, you can regain some of your magical energy by sitting in meditation and communing with nature. For more guidance on spells, see our Druid Spells BreakdownThe new Unearthed Arcana introduces a brand new D&D 5E Druid subclass called the Circle of the Sea, which is detailed in the article linked in this paragraph. You form frost on one creature in range. While there are a few races that grant interesting magical abilities and a few feats that grant cantrips like Magic Initiate, the best ways to get cantrips are through multiclassing or picking the Arcane Trickster subclass. It is also safer than just palming a doornob. On a hit, the target takes 1d8 necrotic damage, and it can’t regain hit points until the start of your next turn. Each creature in the designated area must make a Dexterity saving throw or take 2d8 bludgeoning + 2d6 cold damage, halved on a successful save. The Circle of the Shepherd is a druid subclass that was published in the 5th edition supplement Xanathar’s Guide to Everything (XGE). In Baldur's Gate 3, you will have 3 different Druid Circles (Subclasses) to choose from: the Circle of the Land, the Circle of the Moon, and the Circle of Spores. It is amazing at higher levels. There are certainly other great spells, but I would pick from those two. Touching a break or tear in an object no larger than 1-foot repairs it. It also raises iconic druid skills like Perception, Survival, and Animal Handling. Toll the Dead is one of the highest-damaging cantrips in D&D. Note that spells with range of Self and Touch are unaffected by the feat. Note that Thorn Whip has a range of 30-feet, so the target isn't necessarily being pulled into melee range. The spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6). Insight (WIS): If you want to be a Druid face of the party, this is invaluable. The target must make a Constitution saving throw. On the. ” Primal Savagery is a similar spell in that it. Bonus Cantrip lets. Last edited by Flare76: May 2, 2021. Evocation, Elemental Evil Player's Companion, Pt. Clubs are simple weapons that use strength as their modifier. This cantrip doesn’t count against the number of druid cantrips you know. Take your 1st level in Arcana Cleric and pick up Booming Blade and Green-Flame Blade. I show a more in depth look at each of the druid cantrips, explaining how they work, some tips. Entangle. Mechanically, the Fairy’s defining traits are flight and innate spellcasting. Which cantrip is best of the remaining options depend on which Druid subclass they are, so I can’t pick a second place without more info. Core Rules. It has to be a cantrip that you learned from the Druid’s Spellcasting feature and the new cantrip must be from the Druid spell list. Most adventuring parties will face the undead at some point in their travels. Shillelagh - DND 5th Edition. Druids have a couple of great offensive Cantrips in D&D. 156. The Half-Orc race is one of the best races in Baldur's Gate 3 for Druids who spend most of their time in melee combat. Every druid has access to all the spells on the druid list, and the same basic allocation of spell slots. The best Proficiency for the Druid Class in Baldur’s Gate 3 is the Folk Hero in Animal Handling and Survival skills. The protection grants several benefits. . Feats are Crusher & Telekinetic. Healing word is so good because it abuses how 5e handles unconsciousness and HP. The target must make a Constitution saving throw. Druids can heal in 5e. 4 Sacred Flame. Range: 30 feet. Any creature in the bonfire’s space when you cast the spell must succeed on a Dexterity saving throw or take. Avoiding traps with a floating hand is required if a party fluffs their Perception checks. ranged preference. Druid Class Details. Duration: 1 Minute (Concentration) Attack/Save: None. Wizards have the largest selection of ice magic out of any other classes, boasting a solid 22 of the 27 available cold spells in D&D 5e. Your character creates a ball of flame in their hand that can be used for two purposes – to light an area or to hurl at an opponent. Baldur's Gate 3 Druid Cantrips Guide and Rating for each spell. The power of flight is the best advantage. Magic stone is a great cantrip for druids who want regularly chant, “Sticks and stones may break my bones, but magic stones will kill you. They excel at keeping party member up and running (a blind spot for most Arcane casters), can control and deal damage to the battlefield (a blind. My personal Tomelock/Fire Draconic Sorcerer is Fighter-dipped, so I skipped Shillelagh and took both SF and VM. Life Cleric 1/Shepard Druid X. At 1st level, you know two cantrips of your choice from the druid spell list. Released: 2014. Toll the Dead is my favorite cantrip and the best cantrip for necromancers by far. Bonus Cantrip (2): This keeps you on even footing with other spellcasters since Druid’s typically have one less cantrip compared to Clerics and Wizards. You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. 1. 1. Primal: Natural magic of the physical world through an intense connection to all living things. 4. Shocking grasp is great against mages, gets rid of their reaction so they can’t use counterspell. Consider druid spells like barkskin, cure wounds and. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. ago. Furthermore, it deals necrotic damage. Many of their attack cantrips suffer from short range. The Circle of Stars Druid is a somewhat flexible subclass with ways to be offensive, defensive, and supportive depending on the situation. Renowned for their ability to take the form of various members of the animal kingdom -. Why This Is The Best Wizard Cantrip: Handy, literally. But Shillelagh is a cantrip that has the potential to be very high-impact in the right situations. Chill Touch. Flavor it as your drow character undergoing his wizard training in the Underdark (a sort of Wizard-lite). Save: None. . Best Druid Spells in 5e D&D. • Druid Grove. They excel at keeping party member up and running (a blind spot for most Arcane casters), can control and deal damage to the battlefield (a blind. Druid 1st level spells: Healing Word. Druids are great at healing. Wisdom is king for druid builds in D&D 5e. At level 1, a Druid knows 2 cantrips and a number of level 1 spells equal to their level (1) + their Wisdom modifier. The three actions to use this always made it feel like it was too action heavy to be worth it. Charm Person – Charms a humanoid. In this article, we’ll explore some of the best feats for druids in D&D 5e, so you can make the most out of your character’s unique powers. 1. The story potential is huge. Also, the weapon damage becomes a d8, and the weapon becomes magical if it isn’t already. Together, the Druid can serve as Controller, Defender, Striker, and Support and move between those roles fluidly. Mar 4, 2016. Creatures vulnerable to radiant damage take extra damage from. Magic Initiate can make a ranger much more versatile. The Artificer’s spell list takes a lot from the Wizard’s spell list, but also includes several excellent options from the Cleric spell list. Level: Druid (1), Bard (10, Magical Secrets). Druids get 2 cantrips at level 1. Martial (2h): A martial character such as a barbarian or paladin using a greatsword. Casting Time: 1 bonus action. 2. Every Challenge Rating improvement gives effective beasts to transform into. Druid. You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. Beast Barb 6/ Spores Druid X. Firecats101 • 3 yr. Another cool thing about the teleport is that you can use it to teleport a willing creature up to 30 feet away (rather than yourself 60 feet). There is an optional rule to allow a character to change out a cantrip when they reach a level that gives an ASI (4 th, 8 th, 12 th, 16 th, and 19 th for the druid). Goes for most suggested purposes under that topic. Mage hand, minor illusion, prestidigitation, green-flame blade, and booming blade are all good options. August 2, 2022. 1st Level. This article contains affiliate links that add gold to our coffers. I'm aware of these rules (PHB, page 66): You prepare the list of druid spells that are available for you to cast, choosing from the druid spell list. My Level 6 Artillerist Artificer recently got a +1 All Purpose tool and I hav. Free Guiding Bolts. And while it’s certainly the best summoning subclass in the game, Circle of the Shepherd’s Spirit Totem feature also offers a ton of support for your party. It can roll the die before or after making the ability check. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. Thaumaturgy. Transmutation cantrip. Instead, the character should use cantrips like Produce Flame or ranged combat spells like Call Lightning as fallback options. The most Frostbite can deal at the seventeenth. Let’s take a look at one of the druid’s available cantrips – Produce Flame 5E. An excellent point. Your mystical connection to the land infuses you with the ability to cast certain spells. By casting Druidcraft, you create one of the following effects:Drop the cantrip and buy a dozen violins, just in case you meet a couple of friends. Natural Recovery (2): This allows you to recover some of your used spell slots during a short rest. Each creature in the designated area must make a Dexterity saving throw or take 2d8 bludgeoning + 2d6 cold damage, halved on a successful save. The spell list of the Druid is its main draw, and it features a strong emphasis on debuffing, healing, and summoning. Introduction. Build 1st-level druid for melee combat and defense. You cause numbing frost to form on one creature that you can see within range. The ally also gains 1 temporary HP. Ranking The Best Druid Cantrips In Dungeons & Dragons From Frostbite and Create Bonfire to Shillelagh and Primal Savagery, these are the best cantrips to. 5. Choose one or two creatures you can see within range. Tasha's Cauldron of Everything pg. Those spells include many of the strongest battlefield control spells in the game. Druids have a lot of options at their fingertips when it comes to spells and abilities, but their cantrips are some of the most reliable and useful. It's not a valuable spell for most builds. Gust. Clerics are best known for their healing abilities, but also for their ability to deal large amounts of radiant damage. Thorn Whip), but they suffer from limited range. 1st Level SpellsBeing limited to a Druid cantrip with this feature limits its usefulness. Each creature other than you within 5 feet of you must make a Constitution saving throw. Publisher: Wizards of the Coast. It’s like a Fire Mage merged itself with a Druid. Bonus Cantrip lets. Most of the dialogue checks that are for the player character only (e. In this episode we focus on the fundamentals! We discuss five awesome cantrips essential for any spellcaster in Dungeons and Dragons 5e. Thorn whip tricks are what makes a caster druid effective. 39. Moon Druid generally want to combine rage with their wildshape to extend the hp. ago. For example, if you are a 3rd-level druid, you have four 1st-level and two 2nd-level spell slots. Create initial druid for magic combat with shield. You grab the feat Telekinetic. Wisdom is your spellcasting modifier for these spells. Frostbite Spell Details. 1 Action Instantaneous 60 ft (5 ft *) Control Cantrip Create Bonfire Concentration Conjuration • V, S 1 Action 1 Minute 60 ft (5 ft ) DEX Save Fire Cantrip Druidcraft. Tempest domain provides no utility. Mage Hand. Evocation. Check out. This spell repairs a single break or tear in an object you touch, such as a broken chain link, two halves of a broken key, a torn cloak, or a leaking wineskin. The druid is a 9th-level spellcaster. Whenever you reach a level in this class that grants the Ability Score Improvement feature, you can replace one cantrip you learned from this class’s Spellcasting feature with another cantrip from the druid spell list. ” Primal Savagery is a similar spell in that it enhances a melee attack as a cantrip. Top 10 Best Druid Feats: D&D 5e Feat Field Guide. The druid is a 4th-level spellcaster. Preparing and Casting Spells. For the duration, these plants turn the ground in the area into difficult terrain. As long as the break or tear is no larger than 1 foot in any dimension, you mend it, leaving no trace of the former damage. Magic Initiate is a very solid choice for a wide variety of builds. Club. Ice Knife – 3. Guidance is probably the best cantrip as long as you remember to cast it. The spells must be of a level for which you have spell slots. It has the following druid spells prepared: Cantrips (at will): druidcraft, guidance, resistance 1st level (4 slots): animal friendship, fog cloud, speak with Spellcasting (Humanoid Form Only). The effect must fit in a 5-foot cube. Bugbear for that thornwhip to reach just a little farther. One of the main problems with dipping any class outside of Druid is it makes them significantly weaker unless you are trying for a tiny dip. After the attack (miss or hit), your teeth and nails turn back to normal. Many of their. The druid Circle of Wildfire, as included in Tasha's Cauldron of Everything, is perfect for more combat-ready druids. Thunderclap keeps you alive by getting things away from you, and Create Flame is a damage cantrip with great utility outside combat (important with so few spells). #3 May 4, 2021. So without further ado, here is our Druid Spells 5E List. Best Cantrip: Mage Hand. 2d4 increases your average damage to 5 on average, which is worth a reaction. Circle of Spores abilities: Halo of Spores, Symbiotic Entity…. If you choose two, they must be within 5 feet of each other. At second level they suddenly become the best offensive frontliner. Generally the best way to play Druid from mid-to.